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[ Caduceus of Mortality Icon ] Caduceus of Mortality
Magic Points: --
Effect: Can cast combat spell The Dead Serve Me: Half of the units which die in combat against the side which has the Caduceus come back as Undead Legions serving the Caduceus (Cost: 1)
[ Crown of Empire Icon ] Crown of Empire
Effect: Improves the owning player's recruiting chances by 10% as long as any money is spent on recruiting.
[ Great Map Icon ] Great Map
Effect: The leader carrying the Great Map (and all units it commands) gains forest, mountain, desert, swamp, and water movement capability.
[ The Orb of Power Icon ] The Orb of Power
Effect: The Orb provides a province with the effects of a Temple, Castle, Forge, Fort, and Circle of Standing Stones if the Orb is kept in the province's garrison.
[ Palantir Icon ] Palantir
Effect: Allows the player to see the contents of every province on the map.
[ Privy Purse Icon ] Privy Purse
Effect: The leader carrying the Purse (and all units it commands) have their maintenance cost reduced to zero.
[ Seal of the City Icon ] Seal of the City
Effect: The province in which the Seal is located gains +1 income and can build one extra general of the province's nation. (Note that this allows you to build generals of other nations, which is normally prohibited. No generals are available in Barbarian provinces.)
[ Shield of the Arethoi Icon ] Shield of the Arethoi
Effect: If present in a battle, all opposing units have their ranged-combat strengths reduced to zero.
[ Sword of the Living Icon ] Sword of the Living
Effect: All undead units which fight against the Sword of the Living receive -20% to their ranged, flanking, and melee strengths, and the combat spell "The Dead Serve Me" has no effect if the Sword is present in the province.
[ Teleport Ankh Icon ] Teleport Ankh
Magic Points: 1
Effect: Can cast Steal Money, which allows owning player to steal 5 gold from any other player, once per turn; select the Magic View to cast. (Cost: 1)
[ Unicorn Standard Icon ] Unicorn Standard
Effect: The Unicorn Standard increases the build pool of a province by one elite unit if kept in province's garrison; this allows nations to build other nations' elite forces.